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Friday, April 24, 2015
Monday, April 20, 2015
The qualities that will help you play League of Legends easier?
In League of Legends, the position was clearly divided with different purposes to the success of a great team.
Since the launch of the players, League of Legends is different from the other MOBA games with the addition of forest minister go through an entire game. Since then, the site selection becomes clearly apparent and more diverse gamers favorite pet of Riot games. In this article, we come together with the qualities of a League of Legends player reflected favorite place in the squad offline.
I. Top - Personal Skills
Those traveling on that gamers often own best personal skills compared to the rest position by the road on a single track and long situations happen exchange moves so players must calculate all the order to take advantage of the stars themselves. In addition, the Minister on the road is not really too diverse in the current meta game should grasp the contract accounted for a high percentage of wins of each player.
Until now, people go on the road with more options are used by the majority of plugins allow Relocation to help the team.
Flame - talent wasted.
Worldwide, the players on the line usually is the star of the team, especially in seasons 2 and 3 while at the same time, this position has most affected the outcome of the game. Typically Standley, Shy, Flame, Caomei, QTV, ... Common people play this level sewing skills are amazing individuals with particularly high self-esteem.
II. Take The Forest - Judging deep
Go Forest is always the most difficult role and reputation suffered most from the team. Maybe he went into the forest need to clone the first 6 3-way hand to crush the team. The jungle is usually highly skilled individuals but not very good at controlling the map and read the enemy position. Therefore, they are often quite sensitive to judge situations and have the ability to read small fighting, accurate. Jungle lovers usually have a judgment and high intelligence factor, but often suffer from disadvantages such as tigers too long while large losses than the road enemy generals.
The jungle should have good judgment (Leesin prepared with Brain Wave Music Hack).
In the process of developing League of Legends, players tend jungle level gradually over the season. Specifically, in season 1 and season 2, forest minister is not going to care little about the game, how to map quite limited and this position has not been focused. Highlights from season 3 started appearing three souls: the Devil, and giant dinosaurs. Starting the jungle gamer group class is definitely satyrs Diamondpro - who has changed the whole Meta jungle in season 2. Then, Watch, Clearlove, BENGI, Dandy, Spirit emerged as the gods.
III. Mid - Control the ball
The road between class often have the advantage of being a great reflection and support, extremely good map control. Personal skills at relatively older but the most important thing for a player to control the road between the maps, especially River area. Therefore, the general road between players usually follow a certain theory under the direction of Coach (if any). However, the rest if not grasp the theory often play on emotions and very susceptible to psychological problems duel avail.
Remember, the road between the lines is very important, it accounts for 40-50% local match that, if not careful, people suffer not only you but also your teammates.
Map control is a top priority.
Since the middle of a very important way to the top teams in the world are very strict membership recruitment. For example Soaz (season 1), Xpeke, Alex Ich, TOYZ, Misaya, Faker, Dade, and upcoming Pawn Dopa. However, in Vietnam, the number of players do not understand the theory of high mainly classified 2, including professional gamers like Jinky ASUS Fate.
IV. Gunner all dame - Cleverly, delicate
Days ago, the gunner is not too demanding in the selection. Just stand ready fighting, damage stability is by generals and generals go on forest roads can not cattle like now. However, the gunner at the present time should be subtle, sober easily handle the situation. Agree, who love shooters should have good personal skills to go steady line but currently play in peace and in favor of tactical much by pedestrians on the tire can hook any time.
In short, people who love to play shooters should base damage ke good grasp damage stable position, ingenuity to evade skill oriented and precise handling situations.
Deft - Listen saw ingenious name (DEFT is ingenious in Vietnamese).
The Chinese had praised Namei the gunner can imagine fighting total in the future. Actually this is not saying too because if one track Namei At its peak, the truly understands this. In addition, good shooters on other worlds include Genja, Rekkles, deft, Imp, Wildturte ... That's hottest names.
V. Support - Management Team
Support is divided into two types: Type "The Light Luong Cao" or have good leadership. Around the world, the player supports "The Light Luong Cao," no less. Maybe they hate the mind-numbing calculations, support to play softly. For players, they have the advantage of supporting other members hard, they say you do not care or play games or worse. They possess skills but always pretty poor effort, the players should be noted. Players weak but enthusiastic, we should recognize their efforts.
On the other hand it is well stitched leaders. The player supports the advantage for the gunner in the road. Meta Game At present, the support can be more effective thanks Roaming Mobility shoes instead jungle location. Moreover, it is always the first player to ping shots, scenes smart move to catch the enemy. Players who have the most knowledge in fighting gamers in other locations. Not simply that the mistake, Madlife, Tabe, Mata was the captain of the League of Legends team known for a while.
Mistake, talented captain gave TA crowned world champions two seasons.
League of Legends LCS Europe and North America: Sweet Ending
7:23 AM
Fnatic, friv, friv kizi, Keane., kizi, kizi2, LCS, LCS Europe, LCS League of Legends
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Last night, the last game of the second series of the LCS League of Legends areas in Europe and North America have ended very sweet.
As expected results of our initial, League of Legends tournament this year LCS attractive than ever. Not only by the best players migrate to other areas, LCS also witnessed the fight stress go, fascinating and ingenious tactics and relatively simple. As a liberal play full dedication, the audience present at the venue always enjoy the moment burn out and the players. Last night, LCS final match series ended, Fnatic Team SoloMid throne and extremely worthy winner.
I. LCS Europe
The highlight of this year's European LCS from tactical move, play more solid and simple cards were included in the tournament. Days ago, the European Area of skill personal, arbitrary play, they often make mistakes in things like moving, fighting, dying network chatter sometimes, his team throw unnecessary. Sang to season 5, owned by a member of Asia in the team, the players in Europe is much less guilty. That is the point to make Europe an international reach.
Teams create the most impressive: Unicorns of Love.
Last night, the final Bo5 LCS series finally ended. After 5 games game full of suspense and dramatic, Fnatic was crowned champion in the cheers of thousands of fans in the venue. Although the post of UOL quite simple and caused much surprise, but with a definitive style of play with precise stitching call team of YellOwStaR school team, Fnatic finish matches 5 to step up the championship. After this match, we have to recognize psychological Fnatic extremely strong and the referee's strategy YellOwStaR.
Feeling happy crowned champion.
This year's tournament MVP worthy belonging YellOwStar, a captain revive the fledgling group, a solid emotional support, a leading conductor ingenious gameplay.
captain talented - YellOwStaR.
II. LCS North America
Unlike previous years, the 2015 North American LCS does not seem as attractive as before, despite some teams by the team to be highly expressed in the face of uncertain as Winterfox qualifying period, Team Liquid . Even in the final round, LCS North America has the correct position for the best team, but we have a feeling they are playing with the human form than real. Evolution tournament can not attractive as LCS Europe except the holy horror "Keane" Gravity's team.
Unlike Europe, North America this year more attractive in general has a simple choice but just to follow a certain strategy. We can go through as Vladimir, Rumble, Urgot midline, between the road Corki but also to map the direction Ad Semi-Ap. In addition, the North American team has very erratic performances in every moment of the tournament. Team SoloMid addition, the other team is not himself in the area not to mention the great sea on the international arena.
St. allergic Keane.
Last night, Team SoloMid to win the championship again. In addition to the first league game with little error in imposing style of play, TSM overwhelming Cloud 9 in 3 games left to play up the championship. A convincing win for TSM because they play too well in the period from the first round until Knock-out. Hope Team SoloMid will break the dominance of the Korean people in the world final season 5.
TSM raise the trophy.
LCS MVP of this year's North American worthy of the Bjergsen. Competitions stability in the midline, understand the nature of the road, he almost balanced 1.5-2 opponent to make room for the team behind shine. Just add a little influence on the map control and coordination team, will be on par with Faker Bjergsen village League of Legends professional world.
Best Gamers Bjergsen LCS North America.
Top online game allows gamers to "devastate" the virtual world
7:09 AM
Cosmic Break 2, free games.flash games, friv, friv 2, MapleStory 2, online game, Rise of Incarnates, SD Gundam Online 2
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Here are the online game style combat action next exciting spectacular graphics.
Synthesis of some online games have physical mechanisms impressive graphics, the player can interact phepgame, destroy the environment besides fighting, skills against other players....
Cosmic Break 2
Such as online shooting game graphics animation interesting Cosmic Break 2 has entered the testing phase from 23/3 in the Japanese market. Gamer Vietnam can refer as well as register for an account at home
Cosmic Break 2 by CyberStep - maker game from Japanese developer, the next version of the shooter funny cartoon graphics Cosmic Break ever launched in 2008 and put a lot of success.
Cosmic Break 2 NSX promises to keep fighting style action filled with fun gameplay of the original and taken to a new level with much more play mode. Add to that the new graphics platform with outstanding character, the robot can be tweaked to be very special.
Known features of Cosmic Break 2 is a game environment can be changed in battle, meaning that gamers will be able to interact with as part of the walls, the house, even the big mountains ... extremely interesting.
MapleStory 2
As we all know, hot online game MapleStory 2 will enter the final stage of closed beta testing since 2 days to end on 10/05 to 01/05. Previously, players will be registered accounts from the date of 04/15 to 26/04 every day. For those interested, you can sign up for a free trial account at home
If you do not know the biggest difference compared to MapleStory two men that he has completely changed the gameplay when moving from a game played according to a horizontal screen action game with full 3D environment.
World of MapleStory 2 built in blocks, checkered in all areas on the map. During play, players can destroy the environment you want.
MapleStory fighting style in 2 completely non-target action where players can perform combo attacks continuously through the hot key on the keyboard.
It should be noted that almost all players control character movement, launching attacks in the game via the keyboard. Of course, players can use the mouse but mainly to choose the icons as characters, bags ...
SD Gundam Online 2
As is well known, online game SD Gundam Online robot impressive second experiment was conducted in Korea not long ago.
SD Gundam Online 2 allows gamers to participate in the 3 modes of play PvP, follow the plot and coordination team. Players will control the Gundam pay coordinate with friends to face the challenges in the virtual world, such as the giant boss kill or fight numerous enemies.
In addition, the SD Gundam Online 2 character attacks can destroy everything on the battlefield, so gamers can also calculate for "cleanup" or modified such that the position most favorable to final win.
SD Gundam Online 2 is known as an online roleplaying game action gameplay was very eyes, hands and was built on the famous Havok engine, gamers can look forward to a platform very nice graphics.
Currently interested players can learn more at home:
Rise of Incarnates
As is well known, online action game for extreme resistance Rise of Incarnates officially open test system via Steam Early Access from the date 04/02/2015. Players interested can learn more at home
Rise of Incarnates set the world sunk in ruins after the constant battle between the military forces in the region. Players will be portraying the character has gone through rigorous training session for the purpose of fighting peacekeeping.
During this test class will have 8 characters for players to choose, they all possess completely different skill sets, since mobility, as well as some powerful combos. This will create a flexible mechanism for smooth gameplay is very interesting for gamers.
Besides, the antagonist of the game Rise of Incarnates will be the same as the previously introduced time, we will also learn to play Arcade mode and beat Bot.
Rise of Incarnates owns relatively nice graphics and impressive, styled comic style. The environmental effects in the game are also maximizing the character can destroy the environment like hitting a wall or breaking some objects in the arena.
Fast & Furious blockbuster 7 is headed after 3 weeks in a row
Fast & Furious blockbuster 7 is headed after 3 consecutive weeks on the charts grossing film in North America this week.
Top Box Office – Fast & Furious 7 vẫn đứng đầu sau 3 tuần liên tiếp
1. Fast and Furious 7-29 million
2. Paul Blart: Mall Cop 2-24 million
3. Unfriended - $ 16 million
4. Home - $ 10.3 million
5. The Longest Ride - $ 6.8 million
6. Get Hard 4.8 million
7. Monkey Kingdom - $ 4.7 million
8. Woman in Gold - $ 4.5 million
9. Insurgent - 4.1 million
10. Cinderella - $ 3.8 million
This was the third consecutive week Fast & Furious 7 finishing in first place in the Top Box Office and still no signs of cooling. Do not have any worthy opponents, including Paul Blart: Mall Cop 2cua comedian Kevin James, should Furious 7 tape on the track as the seats are not.
After 3 weeks in theaters, Fast & Furious 7 of the Universal earned $ 294.4 million (6182 billion VND). Taking other markets in the world, total global sales have exceeded $ 1 billion, which ranked seventh in the list of the highest grossing films of all time.
In early 2009, thanks to the participation of comedian Kevin James Paul Blart: Mall Cop created a big surprise when earned $ 146.3 million (3072 billion VND) separately in the North American market. The figure above 6 times the initial capital spend of Sony. 6 years, apparently hot level of Kevin James has not diminished if you look at the second position of Paul Blart: Mall Cop 2.
Despite having the largest competitor is Fast & Furious 7 but Paul Blart: Mall Cop 2 still pocketed $ 24 million (504 billion VND) right in its opening weekend. Despite setbacks, but this is still not bad achievement for a sequel (the sequel). Sony will net interest expense for the production of the film only in the form of average (~ $ 30 million VND 630 billion). Prediction, Paul Blart: Mall Cop 2 can fully reached a $ 60 million after the end of time in theaters.
Like the first part, the quality of the content of Paul Blart: Mall Cop 2 are both critics and audiences rated very bad. Scores on Metacritic Metascore mere 14/100, point Tomatoemeter even 0%. It is the low statistics unprecedented record. Rating of spectators on IMDB 3.9 / 10 and 54% on Rotten Tomatoes.
Sort soon Paul Blart: Mall Cop 2 is a new face - Unfriended. Horror film super low-budget just make little surprise on the Box Office. Just to be shown in theaters in 2739, but the system also won Unfriended full $ 16 million (336 billion VND) proceeds through three days of launch. This is clearly a remarkable success for an anonymous works.
In fact, it is a horror film unfriend original (not a sequel, or spin-off the previous section) grossing opening line from The conjuring earthquake in 2013.
Released the same time as Paul Blart: Mall Cop 2 and Unfriended also Monkey Kingdom. Bophim this document recoup decent profits $ 4.7 million (98.7 billion VND) which finished at No. 7. The rest of the top face 10 respectively belong Woman in Gold, Insurgent , Cinderella.
At the end of next week, probably on the Top Box Office races will have results like 3 weeks ago by the two new faces coming soon include The Age of adaline and Little Boy were not great films.
E-sports: technology trends next billion from Asia
South Korea is the cradle to foster and develope-sports and game play culture is increasinglypopular in the US. The game may be American,but the associations and leagues with the oldest history, teams and players are still the most prominent Asian overwhelming. Basedon the way that e-sports has developed in Korea, it is clear that this sport is ready tobecome mainstream in America.
Sporting events in 2014 have more viewers than the NBA Finals (18 million), resulting NCAA basketball championship competition (21.2 million), andWorld Series tournaments (23.5 million)? If you guess the Super Bowl (111.5million), you are absolutely correct. But more surprising, then there is the 3rdWorld Championship season of League of Legends, electronic sports leagues(e-sports) has attracted 27 million viewers for a massively multiplayer onlinestrategy game players . It is also a symbol for the major technology trendsfrom Asia next.
Although e–sport seems quite “underground” to most Americans, but theyhave become the industry “billion–dollar” in Asia, and common than we thought a lot in America. In 2013, the world has more than 71 million viewsglobally competitive gamer track awards $ 25 million, according to researchfrom Superdata. Only in the US, 31.4 million viewers e-sports; of which 70%were male, and 55% aged 21 to 35.
With at least 1/10 Americans tracking, e-sports has become a popular sport in any formal definition. The video platforms like Twitch – now owned byAmazon have created millions of dollars in profits from advertising andsubscribe, by allowing the gamer to e-sports broadcast for fans. However, businesses are still not profitable e-sports goods the way they did withAmerican sports – so billions of dollars are still untapped.
And maybe “golden egg” next in e-sports is a virtual game (fantasy gaming),a product of American culture has made $ 4 billion from the traditionalsports. To understand why the e-sports fantasy potential so, let’s look back atthe evolution of e-Sports from Korea, back 17 years to the date of release ofStarCraft, strategy games sci originated to all.
StarCraft and the formation of e-sports empire
May 10/1998, a production company American game – Blizzard Entertainmenthas changed the history and culture of South Korea when released StarCraft.This is the origin of e-sports empire in the United States and around theworld today.
South Korea is the ideal age for tables released StarCraft, because unlike the US and Japan preferred devices like the PlayStation game console at home,Koreans prefer PC gaming more. StarCraft is one of the first multiplayerstrategy game that allows multiple players to compete with each other via theInternet, and if only to say that it is a “hit” in South Korea alone is still quitemodest. From 1998 to 2007, Blizzard sold 4.5 million copies of StarCraft inAsian countries – nearly half of the entire game sales worldwide (9.5 million).
E-sports has grown to become one of the sport was recognized nationally inkimchi. In late 1998, the top StarCraft players who founded the AllianceKorean professional gamer (KPGL). Then within three years, South Korea hasestablished Korean e-Sports Association; more than 50 teams are nowsponsored competition in a tournament; and Ongamenet (OGN), e-sportschannels first official world began broadcasting all events of the tournament.Events first World Cyber Games, the Olympics of e-sports, which took placein 2001, welcomed the foreign gamers to participate and experience theculture of e-sports.
2007 was a milestone of e-sports, with many broadcasters began negotiatingwith the tournament organizers e-sports broadcasting rights for the matches,like the US media networks NFL and the NBA has to do with.
Today, the “prince” of e-sports – League of Legends (LoL), Moba game was released in 2011, has attracted 32 million track for the World Championship in 2013. Dota 2, released in 2013 is also on the rise, up to 10.9 million USDinvestment bonus for the championship in 2014 – the biggest prize in the history of e-sports.
South Korea is the cradle to foster and develop e-sports and game play cultureis increasingly popular in the US. The game may be American, but theassociations and leagues with the oldest history, teams and players are stillthe most prominent Asian overwhelming. Based on the way that e-sports has developed in Korea, it is clear that this sport is ready to become mainstreamin America.
Paid to watch game
Up to 31 million Americans follow-up e-sports, and if that number is notenough to make you an impression of the impact of electronic forms of thissport, surely you will have to think again, knowing that the US has pay to …see other people playing the game, and the advertiser is to invest in e-sportsto attract the attention of this huge audience.
And Twitch is the e-sports channel broadcasting the largest in the US market,platform video live broadcast was Amazon‘s acquisition worth $ 970 millionin March 8/2014. Today, Twitch has more than 100 million monthly users,including half of all males of Generation Y (8X and 9X) in the United States.Almost half of users Twitch spent more than 20 hours per week on this platform, which explains why it ranked 4th in the US on the followingInternet traffic through Netflix, Google, and Apple.
On Twitch, gamers play to the audience directly, and the leading broadcastcan earn up to 20,000 USD per month, according to the Interational BussinessTimes newspaper. Those who play their part aired on Twitch get a shareadvertising revenue and may charge premium subscribers include privatechat, add emoticons, badges, and many other small benefits. Despite the high likelihood that young people will not pay the US $ 5 a month which is notnecessary, but in August, Re / code Twitch reports that more than 600,000people have paid subscriptions.
E-sports is not a passing trend in the United States. Twitch owner loyalty of users and B2B and B2C profit combo that any start-up companies would have to desire. Moreover, advertising and subscriptions only the value of e-sportscelebrities.
Virtual Game combines the e-sports
Twitch is evidence that e-sports market in the US has a very enthusiastic fan base, spending 20 hours a week to track and willing to pay for those who lovetheir broadcast to have the privilege chat. Similarly 41.5 million peopleparticipate in virtual sports in North America. The similarities – and the early success of the e-sports game Virtual – virtual show gameplay is the next stepin the process of promoting e-sports.
The figure of 41.5 million is provided by the Association of virtual sportsexchange (FSTA), organizational support virtual game in the US and Canada.Their mission is to ensure that people do not equate law with virtual sportsgambling. Based on data from the FSTA, players spend 3.64 billion a year forthe virtual game. Audience, including 80% of men, spend 18 hours a week forsports, 8.67 hours for virtual sport and the average age is about 34. This statistic is similar to e-sports fan United States, only a little older than a fewmillion for severance and costs.
When you consider the audience is male generation 8X – 9X, tracking the amount of time a lot more, the cycle of the tournament, and infrastructureaccessible via Twitch, the game is a virtual certainty ideal market and fertile.If this market is created, the e-sports fans will certainly have the ability topick winners and toss money into, as the same people are involved in football and basketball virtual.
Virtual applications such as FanDuel or DraftKings showed that the amountsof money can move on from the normal group of friends on the web. FanDuelalone has earned more than 370 million in quarter 4/2014 joining fee – 4.5 times compared with the same period a year earlier. DraftKings also expected to provide more than $ 1 billion in bonuses this year.
Virtual E-sports is full of promising prospects, despite US channels screeningdeciding game or not. A study combining NAPTE and Consumer ElectronicsAssociation America, only 55% generation 8X, 9X TV is considered the mainviewing platform, and that number will continue to decrease. Even withoutTV, e-sports and its virtual tournament will head the trend in the future.
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